Up to four players can play by taking alternating turns. Unlike other racing video games, the pit crew is fully controlled by the player, who must refuel the vehicle and replace its worn-out tires. If the player's vehicle displays a red color from taking too much damage, or if it is running low on fuel, it must make a pit stop. The player also has a fuel meter that gradually depletes during each race. Color-based damage is shown on the player's car whenever it hits another vehicle or a wall on the track, both of which wear out the tires. Pitstop implements pit stops, a concept not featured in many other contemporary racing video games. The Mini-Circuit features only three tracks, while the Grand Circuit features all six. In the game's Circuit modes, the player races against other drivers and earns a certain number of points and money depending on the place finished in each race. In Single, the player can choose from one of six tracks and learn how to play the game. The game features three difficulty modes and three gameplay modes: Single, Mini-Circuit, and Grand Circuit. Pitstop is played from a semi-first-person perspective, placing the player in a bird's eye perspective slightly behind a race car.
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